What this workflow creates
Generate concepts for game backgrounds, scenes, and landmarks. One image per request.
- Who it’s for
- Game art, level designer
- What it does
- Generate ambient mood and composition
- Where to use it
- Pre-level design
One image per request.
What you need
- Landmark, architectural or worldview referenceOptional · 0 or 1 image
- Preserve landmark structure, spatial relationships, and worldbuilding symbols.
When to provide it: When an established landmark identity or architectural language must be retained
- Scene usage and narrative settingsRequired · 1 item
- Clarify the gameplay space, world view, visual focus and landmarks that must be presented.
Provide every required input. Add optional inputs only when useful, and mark conditional inputs as applicable only when they apply to this request.
How to use this workflow
Open the generation form
Select “Use this workflow” to see the required inputs. You’ll need to sign in before generating.
Add the required inputs
Prepare: Optional landmark, building or worldbuilding reference (0 or 1 photo) + required scene usage and narrative setting (one set). Complete every required field, add optional inputs only when useful, and mark each conditional input as applicable or not applicable.
Review text and output settings
Check “Scene usage and narrative settings” for accuracy, then choose the aspect ratio, resolution, and quality that fit this use case. The generation form shows the available options.
Generate and review
Select “Generate image,” then review the result and open the full-size image. Check it against the detailed requirements below. One image per request.
Do I need to write a prompt?
No full prompt needed—just complete the required text fields.
Complete “Scene usage and narrative settings” to describe what this request should contain or create. You do not need to write generation instructions. Use the form fields to provide the images, exact copy, data, or description requested by this workflow.
Detailed result requirements
Optional landmark, building or worldbuilding reference (0 or 1 photo) + required scene usage and narrative setting (one set)
Asset list, target style, color palette, complexity, dimensions, and engine requirements.
No universal public standard is available. Check the requirements of the platform or service you will use.
Set the output canvas from the selected platform placement or production template, not from a reference image. Choose the option that matches this request: game environment concept art working canvas — 16:9 (recommended). Use a different ratio only when a verified placement or production template requires it. If the platform does not require a fixed aspect ratio, use 16:9 as the recommended working canvas for game environment concept art. Compose the subject with appropriate breathing room. Create one aspect-ratio-specific deliverable per request; generate each additional placement as a separate output. Recompose for the selected ratio while preserving the complete subject, all text, and every required safe area. Never stretch the subject or treat cropping important content as adaptation.
Unified color palette, level of detail, and visual style across the entire set of assets.
No universal public standard is available. Check the requirements of the platform or service you will use.
No universal public standard is available. Check the requirements of the platform or service you will use.
No universal public standard is available. Check the requirements of the platform or service you will use.
No universal public standard is available. Check the requirements of the platform or service you will use.
No universal public standard is available. Check the requirements of the platform or service you will use.
No universal public standard is available. Check the requirements of the platform or service you will use.
Checks for small size readability, transparent edges, PPU/pixel density, and copyright; generated assets are manually refined before final release.
Official and platform requirements
No universal public standard is available. Check the requirements of the platform or service you will use.
FAQ
What can I create with this workflow?
Generate concepts for game backgrounds, scenes, and landmarks. One image per request.
Do I need to write a prompt?
Complete “Scene usage and narrative settings” to describe what this request should contain or create. You do not need to write generation instructions. Use the form fields to provide the images, exact copy, data, or description requested by this workflow.
What do I need to upload?
“Landmark, architectural or worldview reference”: 0 or 1 image; optional (When an established landmark identity or architectural language must be retained). JPG, PNG, and WebP are supported, up to 10 MB per image.
What does one generation produce?
One image per request.
Common search terms
Public evidence and sources
Three directly relevant public sources have been found, and three types of specific constraints have been extracted. The following content only restates information that appears clearly from the source; no filling in of blank fields will be made.






